New iPad Geekbench Results | Apple iPad 3 Benchmark Analysis

| March 14, 2012 | 0 Comments

Some lucky ones have received their new iPad with Retina screen soon and have been quick to make the first tests. The results confirm what we already suspected, namely that the third generation of iPad increases its memory from 512MB to 1GB of RAM, retains the same CPU at 1GHz the A5 and improves GPU with four A5X graphics cores.

New iPad Geekbench Results

New iPad Geekbench Results

Geekbench 2.2.7 in the new iPad gets a rating of 759 consistent with the average for the iPad 2 (which usually obtained results between 750 and 765). This test examines only the CPU and memory, showing that the chip uses the same processor Apple A5X (2 x Cortex A9).

New iPad Graphics Performance of Retina Display

Turning to the graphic, yes it has shown a clear improvement in GPU PowerVR SGX543MP4 quad-core A5X (similar to that used by Sony in the PS Vita except for the specific changes introduced by both companies). The new iPad shines with particular intensity in the test obtaining offscreen at 720p Egypt and Pro GLBenchmark.

GLBenchmark 2.1.1′s Egypt offscreen Frames Per Second (Higher is Better)

 

Apple iPad 2 (A5) 89
Asus Eee Pad Transformer Prime (Tegra 3) 68
Qualcomm’s MDP MSM8960 56.2
Motorola Droid Xyboard 10.1 (OMAP 4430) 28

 

GLBenchmark 2.1.1′s PRO offscreen Frames Per Second (Higher is Better)
Apple iPad 2 (A5) 147
Qualcomm’s MDP MSM8960 96.4
Asus Eee Pad Transformer Prime (Tegra 3) 81
Motorola Droid Xyboard 10.1 (OMAP 4430) 50

New iPad Graphic Performance Comparison

However, in all honesty, the A5 chip seems to cope much better than the NVIDIA Tegra3, but my knowledge of the subject is not enough to draw any useful conclusions from this data.

AnandTech believe that the magic number of 4X offered by Apple out of the total computing capacity of each GPU : 32 GFLOPS in A5X and 8 to 12 GFLOPS on the Tegra 3 depending on its configuration. We’ll see if any of the parties involved say something more about it. Meanwhile, all we can do is remember that above all, what matters is not power, but what you do with it.

Note: The test of GLBenchmark were performed with version 2.1, but source code is available in version 2.5 ready to face the GPU as complex scenes more in keeping with the times to 1080p and higher resolutions. It is not unlikely that Apple has compiled this version for internal testing.

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